lazydogP / turningpolyhedron

Automatically exported from code.google.com/p/turningpolyhedron
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Hemisphere (or custom) parallel light source #15

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Hemisphere (or custom) parallel light source support in per-pixel lighting 
shader

Original issue reported on code.google.com by acme....@gmail.com on 16 Aug 2011 at 6:31

GoogleCodeExporter commented 8 years ago
Issue 16 has been merged into this issue.

Original comment by acme....@gmail.com on 16 Aug 2011 at 6:32