Closed GoogleCodeExporter closed 9 years ago
All projects are set to SSE, and none to SSE2. So it shouldn't crash because of
that at least. Unless the build you're using was compiled with SSE2.
Original comment by KrossX3
on 29 Dec 2010 at 11:12
This is due bug in VS2010. Same problem MPC-HC has and any other project that
was built using vs2010. Hopefully it'll be fixed with release of VS2010 SP1.
Original comment by the.vbm
on 30 Dec 2010 at 1:53
I downloaded the version on downloads section.
Anyone have a non-sse2 compiled version?
Original comment by ronth...@gmail.com
on 30 Dec 2010 at 5:48
You downloaded r50 ? Then I guess yeah, those have drkPVR with SSE2 enabled.
We're at r131 by the way. =_="
I'll mark it as invalid. You must test with recent revisions. Test, then report
back if the problem persists. The Issue might then be reopened.
Original comment by KrossX3
on 30 Dec 2010 at 7:54
I tested with r133 recently and I downloaded on emucr.com it start but when
load drkMapleDevices_Win32.dll this crash
Original comment by ronth...@gmail.com
on 21 Jan 2011 at 6:11
i downloaded several svn versions but yet to find one that works NOSSE2. i
tried with a drkPVR NOSSE2 built i found, it allowed the emulator to start but
crashes loading the game. Could someone upload tested NOSSE2 plugins?
Original comment by bolivar....@gmail.com
on 5 Apr 2011 at 5:10
Original issue reported on code.google.com by
ronth...@gmail.com
on 29 Dec 2010 at 10:55