lcjava / angel-engine

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Report "No class called Actor is available" when loading archetypes #89

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I'm working under Ubuntu 12.04 linux with Angel 3.2
The issue occured to both the IntroGame and my own game.
When I was trying to work with scripts,Angel crashed.I tried to open the 
console.And there's a error saying "No class called Actor is available".
Everything went just fine except for scripts.
I've updated Lua to 5.2.3 and swig to 2.0.12.

///main.cpp
theWorld.LoadLevel("1");
///background.lua
background1 = {
    sprite = "Resources/Images/Background/1.png",
}
///1.lua
background1 = {
    def = "background1",
    size = 1,
    pos = {0,0},
}

Original issue reported on code.google.com by wuyiha...@gmail.com on 15 Mar 2014 at 12:31

GoogleCodeExporter commented 8 years ago
This issue was already fixed in the repository -- with a clean download of the 
latest code, it shouldn't occur anymore. 

A 3.3 release will be coming soon that includes the fix, but for now, grab it 
from Google Code or GitHub. 

Original comment by lieseg...@gmail.com on 17 Mar 2014 at 6:13