I've been going back and forth on this one; for a complex mesh, having a massive array of enums ["GASEOUS", "GASEOUS", "GASEOUS", ...] would look really bad - but does it make the input file any less usable than having, say, lists of 100s of floating point numbers (current behavior?)
I've been going back and forth on this one; for a complex mesh, having a massive array of enums
["GASEOUS", "GASEOUS", "GASEOUS", ...]
would look really bad - but does it make the input file any less usable than having, say, lists of 100s of floating point numbers (current behavior?)