please shorten these vars/func names by a lot. having to read RemoveMedicAttachSpeed_Detour_CTFPlayer_TeamFortress_CalculateMaxSpeed for a single function name is a little much and sourcemod will throw warnings regardless:
tf2-comp-fixes.sp(125) : warning 200: symbol "FixGhostCrossbowBolts_Hook_CBaseProjectile_CanCollideWithTeamma" is truncated to 63 characters
tf2-comp-fixes.sp(131) : warning 200: symbol "FixGhostCrossbowBolts_Hook_CBaseProjectile_CanCollideWithTeamma" is truncated to 63 characters
tf2-comp-fixes.sp(215) : warning 200: symbol "ProjectilesIgnoreTeammates_Hook_CBaseProjectile_CanCollideWithT" is truncated to 63 characters
tf2-comp-fixes.sp(221) : warning 200: symbol "ProjectilesIgnoreTeammates_Hook_CBaseProjectile_CanCollideWithT" is truncated to 63 characters
tf2-comp-fixes.sp(260) : warning 200: symbol "RemoveMedicAttachSpeed_Detour_CTFPlayer_TeamFortress_CalculateM" is truncated to 63 characters
tf2-comp-fixes.sp(266) : warning 200: symbol "RemoveMedicAttachSpeed_Detour_CTFPlayer_TeamFortress_CalculateM" is truncated to 63 characters
please shorten these vars/func names by a lot. having to read
RemoveMedicAttachSpeed_Detour_CTFPlayer_TeamFortress_CalculateMaxSpeed
for a single function name is a little much and sourcemod will throw warnings regardless: