Open Nightenom opened 10 months ago
Why?
Warning tooltip/red text/sth similar is also fine, plus dont read blockstates/entities/BEs in ui
This would make it a little bit difficult for cases where you have your schematic server on 1.20, but want to provide your schematic for 1.19.2 too.
That would essentially force you having to have multiple schematic servers per MC version
Well have server in 1.19 then :D since you want version compat you can't use any 1.20 content -> u don't need 1.20 server? Like loading content from newer versions will never be stable and is pure luck in means of content equality (note: data upgrading is fully supported, so 1.19 schematic will load just the same in 1.20 - as long as mojang did not screw up in dfu)
By the same logic I've seen schematics break as soon as they use blocks that only exist in newer Domum versions, those are also being loaded in just fine.
I wouldn't block it completely. A warning would be good, not sure if it is necessary. I just recently did some scans in 1.20.1 only using vanilla blocks (not including newly released blocks) but decided to port them back to my main schematic server in 1.19.2. I moved the scans over to the 1.19.2 server and was able to add them to my main schematic server in 1.19.2. This would be impossible if it was just rejected outright.
I wouldn't block it completely. A warning would be good, not sure if it is necessary. I just recently did some scans in 1.20.1 only using vanilla blocks (not including newly released blocks) but decided to port them back to my main schematic server in 1.19.2. I moved the scans over to the 1.19.2 server and was able to add them to my main schematic server in 1.19.2. This would be impossible if it was just rejected outright.
Even just using vanilla blocks won't guarantee blueprints will work correctly in earlier minecraft versions. E.g. the way how text on signs is stored has been changed in 1.20, and minecraft converts those when you port a world to 1.20 (or when 1.19.2 blueprints are opened in 1.20, for that matter) There is no conversion back, though, so a 1.20 world or blueprint won't have signs with text in 1.19.2 (which in case of minecolonies' mineshafts can be problematic)
Is there an existing issue for this?
Are you using the latest Structurize Version?
Did you check on the Wiki? or ask on Discord?
Minecraft Version
1.19
Structurize Version
dev
MineColonies Version (if related bug)
unrelated
Related Mods and their Versions
No response
Current Behavior
When trying to load blueprint that has newer
mcversion
than current runningSharedConstants.getCurrentVersion().getDataVersion().getVersion()
then the either show unloadable warning or don't show the blueprint at all. However the blueprint must be never deserializedExpected Behavior
No errors :D
Reproduction Steps
Try to load 1.20 scan in 1.19
Logs
logs getting spammed with vanilla deserialization errors
Anything else?
No response
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