ldtteam / minecolonies-features

This is a repo only to discuss minecolonies features (requested and planned)
11 stars 3 forks source link

New worker and schematic: cobblestone digger and cobblestone factory. #550

Closed warning-djkajslh closed 3 years ago

warning-djkajslh commented 3 years ago

Prerequisites

Context

Is your feature request related to a problem?

The cobblestone digger (name undecided) is the worker who operates a cobble generator and obtain infinite cobble/stone for the colony.

Feature description

Similar to crusher and digger, at L1-L4 the worker will have a limit of how many cobbles will he made everyday, at L5 it is unlimited. The tool restriction rule also applied as normal. The hut's schematic will have a cobblestone generator blueprint in it (careful of workers burning to death).

Notes or related things

Eventually when miner dig out every parts of the colony, there would be a dire need for cobblestone to sief into more stuff. Because we can't have miner operating cobblestone generators, we should have a dedicated worker for that matter. Not gonna have the worker operate stone generator, you will have to have the smelter smelt them.

THE END


Viewers

uecasm commented 3 years ago

A quarry is already planned, that will be the intended method to obtain cobblestone.

warning-djkajslh commented 3 years ago

Wouldnt a quarry eventually run out of cobbles? If it not, then how??? There is already a built in mechanic where you just sit around and harvest cobbles, now we just need to have a citizen to automate thism

ravenbuilder934 commented 3 years ago

Wouldnt a quarry eventually run out of cobbles? If it not, then how??? There is already a built in mechanic where you just sit around and harvest cobbles, now we just need to have a citizen to automate thism

Theoretically it would, but that would take a LONG time due to the sheer size of colonies. We aren't going to add a way to create cobble for free, even if the mechanic exists in vanilla - ✨ balance and progression ✨

however, you could set up a cobble gen and simply stick it in the path of the miner, they shouldn't continue while there's still cobble to mine

warning-djkajslh commented 3 years ago

But wouldn' the miner also destroy the entire generator to fill the mines schematic?

ravenbuilder934 commented 3 years ago

yeah, but only if they got past breaking that initial cobble block, which they won't (if you position it correctly)

warning-djkajslh commented 3 years ago

I get your point, then I will build one that can generate multiple cobbles at 1 time.

warning-djkajslh commented 3 years ago

Next question, can I situate the generator at the highest level to safe walking time for miner?

warning-djkajslh commented 3 years ago

Next question, can I situate the generator at the highest level to safe walking time for miner?

ravenbuilder934 commented 3 years ago

Next question, can I situate the generator at the highest level to safe walking time for miner?

sure, as long as you make sure they're mining there at the time

warning-djkajslh commented 3 years ago

Next question, can I situate the generator at the highest level to safe walking time for miner?

warning-djkajslh commented 3 years ago

Iirc you can assign the mining level, so that should tell the miner which level to mine right?

ravenbuilder934 commented 3 years ago

Iirc you can assign the mining level, so that should tell the miner which level to mine right?

yep

uecasm commented 3 years ago

GitHub is not intended for extended conversations, you can join the discord if you want to ask questions.