ldtteam / minecolonies-features

This is a repo only to discuss minecolonies features (requested and planned)
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New types of Guards: Cavalry Knights and Cavalry Archers. #61

Open PowerSchill opened 4 years ago

PowerSchill commented 4 years ago

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Is your feature request related to a problem?

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Feature description

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SinFlame commented 3 years ago

Guards will now patrol using horses, and they will "park" their horses outside their respective towers. Horse armors obtained can be utilized fully.

This will also introduce a new building, called "Stables" where Breeders will breed horses and keep them well, if a horse is injured, it can be taken back to the stable to do "grooming"

The higher the stable level, the better the armor it can equip and speed of the horse is increased.

Initial unlocking should be done in the university, and horse health and speed can be increased on the research branch.

This will however, need a downside, which will be Raiders using horse mounts with armor too.

warning-djkajslh commented 2 years ago

There ought to be a worker that can craft the armors, preferrably the smith and using removed vanilla recipe, and the stable owner worker will equip them onto the horse.