Closed leagris closed 1 year ago
From a code standpoint, agility just improves the efficiency of the fisher. It does not actually improve the accuracy of throwing the line. The bobber entity just gets a force applied to it and that's how it is thrown out, so depending on the placement of the hut you can run into problems where he will throw the line too far and just let it land in the ground. Placement of the building here is the problem since it looks like he only has 3-4 blocks of throw length available.
Prerequisites
Context
Is your feature request related to a problem?
It is frustrating that Fisher continue to miss water as frequently, while throwing, and get the line stuck into solid blocks around; despite having significant Agility and Focus scores.
Enhancement or Change description
It would be fair, if the chance to throw into water and not miss, would improve proportionally to Fisher's Agility score.
Notes or related things
Fisher (if not already), would map available water source blocks at reach of its working place; and then compute a Precision or Chance to target those blocks while throwing. A fully agile Level 5 Fisher would never miss and throw into water 100% of the time. While A Level 1 Agility 1 Fisher, would miss 50% of the time.
Viewers