i'm runing thoose mods
and mi alliance mod have a problem, friendly mis kill colonist and guard colonist ui don't have hostile mis as hostile mobs so guards only kill hostile mis when they got attacked by one, but don't kill mis as only when see mis, like iron golem kill zombies only with see zombies and don't need to be attacked by zombies, guard colonist must kill mis like this
i'm runing thoose mods and mi alliance mod have a problem, friendly mis kill colonist and guard colonist ui don't have hostile mis as hostile mobs so guards only kill hostile mis when they got attacked by one, but don't kill mis as only when see mis, like iron golem kill zombies only with see zombies and don't need to be attacked by zombies, guard colonist must kill mis like this