ldtteam / minecolonies-features

This is a repo only to discuss minecolonies features (requested and planned)
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The Mi alliance: invasion and Minecolonies compability #798

Open SplendidSuperGithub opened 10 months ago

SplendidSuperGithub commented 10 months ago

i'm runing thoose mods C__Users_david_curseforge_minecraft_Instances_blockling and mi alliance_mods 13_11_2023 05_43_47 p  m and mi alliance mod have a problem, friendly mis kill colonist and guard colonist ui don't have hostile mis as hostile mobs so guards only kill hostile mis when they got attacked by one, but don't kill mis as only when see mis, like iron golem kill zombies only with see zombies and don't need to be attacked by zombies, guard colonist must kill mis like this