ldtteam / minecolonies-features

This is a repo only to discuss minecolonies features (requested and planned)
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Dynamically detect building requirements to allow player-made structures #810

Open MarioSMB opened 6 months ago

MarioSMB commented 6 months ago

Prerequisites

Context

Is your feature request related to a problem?

One of my only critiques of this mod (and one that is probably shared among many) is the requirement to use prefabricated structures.
The process of adding custom structures is tricky and not survival friendly.

Feature description

When using the build tool to place a structure, I would like to see an alternative option to the default styles, titled something along the lines of "Build it myself".
This option would provide a list of requirements to be met for the space to be a valid structure (in the case of homes, room and a bed).

Players would have the freedom to build their own structure in the area that they selected, and when the requirements are met the player can return to the hut block and press "Finish building".
When this is done the mod would scan the given area for the basic requirements and mark the structure as a part of the colony, allowing colonists to interact with the necessary blocks. Progression would still be possible as colonists require more utilities as they level up (e.g. more racks for a warehouse).

Notes or related things

I understand this is probably a frequently requested feature, but I wanted to provide my own take on the situation as I feel this is an important issue with the mod in a game centered around creative freedom.


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