ldtteam / minecolonies-features

This is a repo only to discuss minecolonies features (requested and planned)
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Make max pathfinding distance configurable #841

Open ljouhault opened 2 weeks ago

ljouhault commented 2 weeks ago

Prerequisites

Context

Is your feature request related to a problem?

I'm currently playing in a really wide and spreaded colony, and colonist, especially courier tends to stop and really struggle to pathfind when they have to run from one corner of the colony to the other.

Enhancement or Change description

Currently the pathfinding of colonist is limited a fixed number of block and if your colony is bigger than that, they won't be able to pathfind properly. I suggest to make this number configurable so colonist can still manage in really large colony, at the cost of more cpu usage.

Notes or related things

Pathfinding is consume exponentially more cpu as the number of blocks consider increase. Increasing the number in the config could make the game really laggy if the server is not strong enough.


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