Open Shazway opened 1 week ago
The last screenshot is where i most of the time find them idling I suspect that there is a maximuml path they can go for after which they stop
could you send me your colony?(pm sam on discord, or here) You can get a small zip for it by using the /mc colony export 1 command
Is there an existing issue for this?
Are you using the latest MineColonies Version?
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
1.1.673-snapshot (Noted as BETA in CurseForge)
Structurize Version
1.0.742-RELEASE
Related Mods and their Versions
Forge: 47.2.18 Domum: 1.0.186-RELEASE Multi-Piston: 1.2.43-RELEASE
Current Behavior
I am running a Medieval Birch colony with lvl 4 courriers. They keep getting stuck in a specific spot near the border of the colony. The colony is shaped like a curved line, because of poor terrain i had to expand in one same direction which from above looks like a "(" curve. They get stuck on the top left of the curve on the border of the colony As seen in the screenshots I've made sure everywhere they path from is within colony bounds. Note that i've done an underground tunnel that links the border/center of the colony from under the mountain to the end, as seen in the screenshots I've tried, restarting the game Restarting the courriers Firing them and hiring them back again They always complain about being too far or not being to work for a while, they're not hungry or sick
Expected Behavior
Courriers not getting stuck
Reproduction Steps
Have a banana shaped colony in between two mountains with a tunnel that lets them escape from the border to go quicker to the tip of the colony
Logs
https://gist.githubusercontent.com/Shazway/e517f3f3af08a0ef93f1ce741faf6a64/raw/57cb76bd7cc836856e39aa4adcf6dc463c2b5724/latest.log
Anything else?
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