Closed P3rf3ctXZer0 closed 6 months ago
Testing if fix work. 1.20.1-1.1.557
for movement yes, but recall should be working, so sth else probably
(ReM) - DespawnTweaker [1.20.1-1.0.0] "Possible Conflict with Minecolonies - Testing" (ReM) - DoesPotatoTick [1.20.1-4.0.2] "Possible Conflict with Minecolonies - Testing"
(U) - Cyclops Core [1.19.1 "Upkeep" (U) - Every Compat [1.20-2.6.50] "Upkeep" (U) - IntegratedDynamics [1.21.3 "Upkeep" (U) - IntegratedTerminals [1.4.13 "Upkeep" (U) - IntegratedTunnels [1.8.26 "Upkeep" (U) - MineColonies [1.20.1-1.1.557-BETA] "Trying to fix issue with wandering villagers leaving bounds"
Recall at least for now seems to function with my new changes. I will close this when I can go 72 hours without issues.
Now investigating with MineColonies [1.20.1-1.1.560-BETA]
Now investigating with MineColonies [1.20.1-1.1.561-BETA]
(U) - Amendments [1.20-1.1.19] (U) - BotanyPots [13.0.27] (U) - Chunk Pregenerator [1.20-4.4.3] (U) - Curios API [5.8.0+1.20.1 (U) - Every Compat [1.20-2.6.51] (U) - IntegratedTerminals [1.4.14 (U) - Kingdom Keys - Re:Mind [1.20.1-0.8.4.1 (U) - MineColonies [1.20.1-1.1.561-BETA] (U) - Quark [4.0-441
(U-C) - Embeddium [0.3.14+mc1.20.1]
Does not seem to be happening anymore.
Is there an existing issue for this?
Are you using the latest MineColonies Version?
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20.1
MineColonies Version
1.20.1-1.1.550
Structurize Version
1.20.1-1.0.725
Related Mods and their Versions
Minecolonies.
Current Behavior
Since later versions behind who knows what version lets just say whenever the UI drastically changed I keep suffering an annoying thing where the villagers wander so far they fall into the realm of out of bounds of my village. When this happens I cannot recall them recall does nothing.
Expected Behavior
Recall Works no matter where the npc is.
Reproduction Steps
Minecolonies.
Logs
None
Anything else?