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Functional Fantasy V1.9 by anastasia590
#35
Closed
MotionlessTrain
closed
3 months ago
MotionlessTrain
commented
4 months ago
Functional fantasy version 1.9 by anastasia590
Proposed changes
Plantation:
Replaced missing flowers
Barn:
Added torches to roof to decrease spawning of monsters
Added placeholder to prevent bed from being broken on upgrade
Warehouse:
rotated mis-aligned stair by light
Level 4 had more racks than level 5, that has been corrected to avoid spillage (the ones at level 4 are removed)
Stonemason's hut
Replaced missing glowstone block and remove extra architect's cutter
Dyer's hut:
Fixed border
Mine:
Fixed mineshaft and replaced solid with light placeholders to avoid broken ladders on upgrades
minermainshaft:
Fixed file path and fireproofed the main mine shaft
Blacksmith:
Levels 4 and 5 are now different
Uni dorm
Mark level 5 as invisible, as it looked orphaned in the build tool
Archery
Fix levelling
Tavern
Include a basement at level 2, for a cookery
Bar (restaurant)
Include all five levels, as you can upgrade the restaurant beyond the tavern's level when it is at max
Kitchen (cookery)
New building in the tavern's basement
Functional fantasy version 1.9 by anastasia590
Proposed changes