There was a NullPointerException being thrown when some models were being rendered. I believe it is because not all faces of the model have a texture file which correlates to the defined texture- many programs give them "dummy" texture file names just to fill it in. Eg. the texture can be -1 even though there is no -1.png.
There was a NullPointerException being thrown when some models were being rendered. I believe it is because not all faces of the model have a texture file which correlates to the defined texture- many programs give them "dummy" texture file names just to fill it in. Eg. the texture can be -1 even though there is no -1.png.