Closed whiteeat closed 2 months ago
SpoutDx12.h and SpoutDX12.cpp must be included in your project. Then you can use SpoutDX as a library either static of dynamic.
SpoutDx12.h and SpoutDX12.cpp must be included in your project. Then you can use SpoutDX as a library either static of dynamic.
Okay, got it.
It seems that Directx 12 support pre-built binaries of the libraries by default? Will the DirectX 12 support be included in re-built binaries of the libraries in the future? The relevant code in CMakeLists.txt
I get following errors when I link the pre-build libraries to use DirectX 12 related code: