Closed moebiussurfing closed 2 years ago
I can only build for Windows. But other people have contributed for MacOS and it works OK for them. It should be fine for Openframeworks without any special setup.
I haven't had any reports of this problem. Does it crash before returning the string or is the string null? Also you could check that p_NDILib is not null. It should show the methods available.
here I am using of_v0.11.2_osx_release
It looks like the NDI library has not loaded. Try installing the NDI runtime
Thanks. That link points to a .exe / windows. That runtime is the SDK? or NDI Tools is enough? I reinstalled NDI Tools to the last one from the site, but I am getting the same.
I found that repo: https://ndi.palakis.fr/runtime/
The package for NDI 5 should work. The Tools might install it too, so the problem could still be there.
ofxNDIdynloader::Load() has some text output you could trace.
it worked after installed that pkg ndi-runtime-5.0-macOS.pkg I didn´t know about that runtime. always installed NDI Tools and worked on Windows.
OK that's a good result. Maybe the runtime is installed with the SDK rather than the Tools. I can't test but I will see what I can find.
From an old install of the NDI SDK for Windows, "NDI 5 Runtime.exe" is contained in a "NDI 5 SDK\Redist" folder.
I have another folder "NDI 5 Runtime" as well as "NDI 5 SDK" but that contains only the dll files. I am not sure what happens with MacOs. The NDI webpage does not mention the runtime at all as far as I can see.
Hello @leadedge ,
Should the add-on work on macOS? Should I make some special setup?
I am on Big Sur Xcode 13,
it compiles but crashes when opening on: