local bg = magick.load_image("bg.png")
local compose = magick.load_image("h1.gif")
bg:composite(compose, 1000, 0, "XorCompositeOp")
compose:destroy()
bg:write("bg.png")
bg:destroy()
`
The image gets drawn but in the incorrect position, it should be (1000, 0) but the result is (0, 0)
with magick.gmwand the program works as intended
` local magick = require "magick"
local bg = magick.load_image("bg.png") local compose = magick.load_image("h1.gif") bg:composite(compose, 1000, 0, "XorCompositeOp") compose:destroy()
bg:write("bg.png") bg:destroy() ` The image gets drawn but in the incorrect position, it should be (1000, 0) but the result is (0, 0) with magick.gmwand the program works as intended