Closed Gerbagel closed 9 months ago
I introduced a bug when I fixed the lines thread issue, so here's the fix. The bug caused the thread not to exit properly when exiting a world, which isn't all that bad. But it does cause extreme log bloat.
Changes proposed in this pull request:
I introduced a bug when I fixed the lines thread issue, so here's the fix. The bug caused the thread not to exit properly when exiting a world, which isn't all that bad. But it does cause extreme log bloat.