Works for me, but I would recommend using an offset that is larger than 1. Right now there would be no way to have a shader render after background but before passthrough. Probably not a big deal but I think it would be good to be safe and place it maybe 50 or so after Background.
Works for me, but I would recommend using an offset that is larger than 1. Right now there would be no way to have a shader render after background but before passthrough. Probably not a big deal but I think it would be good to be safe and place it maybe 50 or so after Background.