leapmotion / LeapMotionCoreAssets

Unity Assets for Leap Motion v2 Skeletal Tracking
Apache License 2.0
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Fixed shader to be rendered at the right layer #46

Closed yuwilbur closed 9 years ago

Amarcolina commented 9 years ago

Works for me, but I would recommend using an offset that is larger than 1. Right now there would be no way to have a shader render after background but before passthrough. Probably not a big deal but I think it would be good to be safe and place it maybe 50 or so after Background.

RandomOutput commented 9 years ago

Redid the merge and it all looks good. Probably user error.

yuwilbur commented 9 years ago

Modified the rendering order from +1 to +50 :)

Amarcolina commented 9 years ago

Works great, gonna merge this through