Open marcpawl opened 11 months ago
Well spotted, applies to DBA2 as well. The reason is that objects have the onObjectPickUp event where we re-draw all gizmos when picking it up, as well as the main_loop where we periodically re-redraw if there's a picked object. However, we are not listening to onObjectRotate, which either by setting it to be a picked base (and therefore letting mainloop do it) or just callig draw_all_gizmos on the event could fix the issue. I will fix it for both mods this week.
Turn on TZ select base but do not pick it up. rotate, (q key) The TZ does not follow the base.
First seen in Triumph, but reproduced in DBA.