Closed ghost closed 2 years ago
Glad that the clamp disables itself when HDR is enabled but it remains active when the application or game enables HDR automatically, for example Elden Ring, RE2/3 Remake and MPCBE with MadVR to name a few which use the NVapi for HDR.
This should be fixed in v3.4, please try it and report back.
Tested in MadVR and Elden Ring and all is good so far. Thank you dude for a fantastic application.
Glad that the clamp disables itself when HDR is enabled but it remains active when the application or game enables HDR automatically, for example Elden Ring, RE2/3 Remake and MPCBE with MadVR to name a few which use the NVapi for HDR.