Closed ledpup closed 7 years ago
The easiest way to implement this is to set the max number of moves per turn on a unit and then set the morale drop per square. For a standard ground unit, max move could be: 3 with morale drop of 0, 0, 1 (you only lose morale if you move 3 squares)
The complication with this method is the road move bonus. I wouldn't want units to drop morale if they were taking advantage of moving by road.
Won't apply to units that don't have morale (undead, etc.)