Closed xuhaodong1 closed 2 months ago
hello, I'm new to cmake, I have some problems about this.
I executed the following command
cmake -B build -G Xcode -DCMAKE_TOOLCHAIN_FILE=../../ios.toolchain.cmake -DPLATFORM=OSCOMBINED cmake --build build --config Release
However, the compiled framework contains only arm64 This is my CMakeList:
CMAKE_MINIMUM_REQUIRED(VERSION 3.5) PROJECT(lemon_parser) SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2 -g") SET(lemon_parser_sources parse.c delete.c insert.c select.c update.c util.c where.c tokenize.c printf.c expr.c build.c trigger.c alter.c os_unix.c callback.c ) SET(HEADER_FILES include/sqliteInt.h include/hash.h include/keywordhash.h include/os_common.h include/os.h include/parse.h include/sqlite3.h ) include_directories(${PROJECT_SOURCE_DIR}/include) set(CMAKE_SYSTEM_NAME iOS) set(CMAKE_OSX_SYSROOT "iphoneos") set(CMAKE_OSX_ARCHITECTURES "x86_64" "arm64") set(CMAKE_XCODE_ATTRIBUTE_SDKROOT "iphoneos") set(CMAKE_XCODE_ATTRIBUTE_ARCHS "x86_64" "arm64") ADD_LIBRARY(lemon_parser STATIC ${lemon_parser_sources} ${HEADER_FILES}) set_target_properties(lemon_parser PROPERTIES FRAMEWORK TRUE MACOSX_FRAMEWORK_IDENTIFIER com.shein.lemon_parser VERSION 1.0.0 SOVERSION 1.0.0 PUBLIC_HEADER "${HEADER_FILES}" XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET 12.2 XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf-with-dsym" )
This is my execution script:
rm -r build-ios #!/usr/bin/env bash mkdir -p build-ios pushd build-ios cmake .. -G Xcode -DCMAKE_TOOLCHAIN_FILE=../ios.toolchain.cmake -DPLATFORM=SIMULATOR64 -DENABLE_BITCODE=FALSE cmake --build . --config Release
Looking forward to your reply, thank you.
You are missing the cmake --install . --config Release step which is mentioned in the README. Closing.
cmake --install . --config Release
hello, I'm new to cmake, I have some problems about this.
I executed the following command
However, the compiled framework contains only arm64 This is my CMakeList:
This is my execution script:
Looking forward to your reply, thank you.