There is something wrong with how textures are indexed when some materials don't have textures. The material of the helmet and the cube has gotten mixed up somehow. The helmet should have textures and the cube should not. The screenshot is with [HOTHAM_DEBUG] params.z is now 3
Version
latest
In which Hotham component are you seeing the problem on?
What happened?
There is something wrong with how textures are indexed when some materials don't have textures. The material of the helmet and the cube has gotten mixed up somehow. The helmet should have textures and the cube should not. The screenshot is with
[HOTHAM_DEBUG] params.z is now 3
Version
latest
In which Hotham component are you seeing the problem on?
Core
What VR System are you seeing the problem on?
None
What OS are you seeing the problem on?
Windows
Relevant log output
No response