Open pyluadotcode opened 11 months ago
How would i go about detecting when a custom gamemode was entered in a diffrent mod, i only want a few mods to work in the custom gamemode.
You could make a C# event run when joining that custom room the original mod made, then in the other mod you sub to that event.
How would i go about detecting when a custom gamemode was entered in a diffrent mod, i only want a few mods to work in the custom gamemode.