[ModdedGamemode("gamemodeid", "gamemodename", Utilla.Models.BaseGamemode.Paintbrawl)] doesn't set it to be the paintbrawl gamemode, I've noticed this has been the case for a very long time and was never fixed. I didn't check which gamemode it defaults to but it's not paintbrawl.
[ModdedGamemode("gamemodeid", "gamemodename", Utilla.Models.BaseGamemode.Paintbrawl)] doesn't set it to be the paintbrawl gamemode, I've noticed this has been the case for a very long time and was never fixed. I didn't check which gamemode it defaults to but it's not paintbrawl.