legoatoom / ConnectibleChains

Connect your fences with a decorative chain!
GNU Lesser General Public License v3.0
14 stars 6 forks source link

Chain links do not transfer correctly when used within a structure block #15

Closed Arathain closed 2 years ago

Arathain commented 2 years ago

When saved within a structure block, the chain knot entity saves the original opposite position, however it does not change it to account for the different placement of the structure, thus breaking.

legoatoom commented 2 years ago

If this isn't an edge case I don't know what is.

Arathain commented 2 years ago

It's perfectly understandable if you don't want to fix it, I can imagine that it'd be quite difficult, if not borderline impossible. If you were to fix it, it'd be helpful for using the chains as decoration in custom structures, which is what I was looking into, but it is ultimately a niche case so, once again, don't worry about it if you don't want to spend your time on it.

Qendolin commented 2 years ago

This can be fixed by storing the relative position instead (in the NBT) I think.

Qendolin commented 2 years ago

Will be fixed in the upcoming release