Hi there, I've found most of the IDs you're missing.
seven slopes are missing, including those for the x-step tileset, the brick tileset, the black tileset, and the white 45° 1.9 slope
3655 is the Object Control trigger, with UI, but no function.
1964-2011 are a decoration on a ⅓ grid using a solid color. Layering is distinct. These are likely the old chisel blocks in 2.2 beta leaks.
The six color triggers are BG, Ground, Line, OBJ, 3DL, and G2, and should be ID'ed in that order.
Note: BG color trigger is unique that it has a Tint Ground feature, not present in the modern version.
2808-2837 are a variation of existing editor blocks, but are placed by the build helper tool.
While the six color triggers crash the game when I add them in, and the same goes for object IDs 1964-2011, all the other objects listed here will be added in in the next update.
Hi there, I've found most of the IDs you're missing.
seven slopes are missing, including those for the x-step tileset, the brick tileset, the black tileset, and the white 45° 1.9 slope
3655 is the Object Control trigger, with UI, but no function.
1964-2011 are a decoration on a ⅓ grid using a solid color. Layering is distinct. These are likely the old chisel blocks in 2.2 beta leaks.
The six color triggers are BG, Ground, Line, OBJ, 3DL, and G2, and should be ID'ed in that order. Note: BG color trigger is unique that it has a Tint Ground feature, not present in the modern version.
2808-2837 are a variation of existing editor blocks, but are placed by the build helper tool.