Open UsernameCody opened 1 year ago
Unfortunately support for the 1.12.2 development environment was dropped several years ago now and has been broken for some time partially due to changes in Java. No further updates are possible or planned at this time. If I get time and find a way to get it to work, that may change. However, current efforts are focused on moving the mod forward as new Minecraft and Forge versions are released.
This will replace the keybind gui in 1.12.2 and should be available some time next week.
Keybinds will also appear in the Controls menu and you'll finally be able to use key modifiers:
very cool man thanks
On Fri, 30 Jun 2023 at 18:47, lehjr @.***> wrote:
Keybinds will also appear in the Controls menu and you'll finally be able to use key modifiers: [image: 2023-06-30_13 46 34] https://user-images.githubusercontent.com/1084367/250160694-d7c3f289-a9f2-402d-a48b-f67f39de0737.png
— Reply to this email directly, view it on GitHub https://github.com/lehjr/MachineMusePowersuits/issues/67#issuecomment-1614979791, or unsubscribe https://github.com/notifications/unsubscribe-auth/A6BNZYTJJUOCSN5MEOQIKBTXN4GL7ANCNFSM6AAAAAAVDQHA3Y . You are receiving this because you authored the thread.Message ID: @.***>
mod version 1.0.46 minecraft version 1.12.2
Every time i set a new keybind that isn't bound it puts a little red X and doesn't work , i make sure it's a key that isn't bound and ive tried so many keys but none of them will bind to anything and it's always a little red X, it does this for every tool on the powersuit (jetpack,glider etc)
Go to the keybinds tab on the tinker table Click on new keybind and drag tool onto the key
It should just connect to the key and work.
![2023-02-20_21 50 54](https://user-images.githubusercontent.com/126016738/220455544-41ff7cb5-4cd0-4a43-847f-1bdd4b2db2a3.png)