Open LetterToLuma opened 2 months ago
unless the way the hp is being obtained has changed, this is an issue with having to use the hp bar as the health indictor instead of the actual health value. discussed a bit here https://github.com/lejeffe/MonsterHP/pull/12
The HP percentage is off by a few decimals and always tricks me into thinking i got into the boulder phase at baba.
for example HP bar shows 66.1% however monster hp percentage shows 65.9% health.
a fix would be awesome, thanks