Closed lekeno closed 6 years ago
Samples:
{ "timestamp":"2018-01-25T20:25:56Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"typex", "Ship_Localised":"Alliance Chieftain", "ScanStage":0 }
{ "timestamp":"2018-01-25T20:25:57Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"typex", "Ship_Localised":"Alliance Chieftain", "ScanStage":1, "PilotName":"$cmdr_decorate:#name=cmdrname;", "PilotName_Localised":"CMDR cmdrname", "PilotRank":"Dangerous" }
{ "timestamp":"2018-01-25T20:25:59Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"typex", "Ship_Localised":"Alliance Chieftain", "ScanStage":2, "PilotName":"$cmdr_decorate:#name=cmdrname;", "PilotName_Localised":"CMDR cmdrname", "PilotRank":"Dangerous", "ShieldHealth":100.000000, "HullHealth":100.000000 }
{ "timestamp":"2018-01-25T20:26:01Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"typex", "Ship_Localised":"Alliance Chieftain", "ScanStage":3, "PilotName":"$cmdr_decorate:#name=cmdrname;", "PilotName_Localised":"CMDR cmdrname", "PilotRank":"Dangerous", "ShieldHealth":100.000000, "HullHealth":100.000000, "LegalStatus":"Clean" }
Powerplay enemy (NPC):
{ "timestamp":"2018-01-25T20:28:31Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"eagle", "ScanStage":3, "PilotName":"$npc_name_decorate:#name=Alliance Enforcer;", "PilotName_Localised":"Alliance Enforcer", "PilotRank":"Expert", "ShieldHealth":100.000000, "HullHealth":100.000000, "Faction":"Edmund Mahon", "LegalStatus":"Enemy" }
Wanted (player):
{ "timestamp":"2018-01-27T21:54:48Z", "event":"ShipTargeted", "TargetLocked":true, "Ship":"federation_dropship_mkii", "Ship_Localised":"Federal Assault Ship", "ScanStage":3, "PilotName":"$cmdr_decorate:#name=cmdrname;", "PilotName_Localised":"CMDR cmdrname", "PilotRank":"Dangerous", "ShieldHealth":100.000000, "HullHealth":100.000000, "LegalStatus":"Wanted", "Bounty":5300 }
Stage 1 gives the cmdr name on top of the ship. Stage 2 adds shields and hull health Stage 3 adds legalstatus and bounty if any.
Stage 1 could be used for sightings. Stage 3 could be used to report wanted cmdrs (new node on the backend), Alternative: add legalstatus and bounty to the existing sighting node. However, a dedicated wanted node has several advantages.
Support for Stage 1 is done. Support for Stage 3 is done on the client side.
Opening new bug for the backend support (e.g. using wanted status and bounty to provide additional insights to EDR users).
Elite Dangerous 3.0 will add new events to the player journal. ShipTargeted looks particularly useful for EDR.