lemankk / as3openni

Automatically exported from code.google.com/p/as3openni
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Cannot Connect to Kinect Using Example Files #4

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1. compiling any of the examples from AS3OpenNI_Alpha_1.0.9 within Flash Builder

What is the expected output?

Kinect should turn on and the application should render the view and detect 
objects etc.

What do you see instead?

the sockets get bound to particular ports but the Kinect doesn't turn on at 
all, as if the executable isn't connecting properly.

What version of the product are you using? On what operating system?

AS3OpenNI_Alpha_1.0.9
Mac OS X 10.6.7 (latest Macbook pro)

Please provide any additional information below.

I followed the install guide: 
http://c4c.posterous.com/installing-openni-kinect-drivers-and-nite-on

I know that OpenNI is working because I can run the examples from that, but 
just can't get AS3OpenNI working.

Please help me, as I am doing my major project for my degree, which is due in a 
couple of weeks, and it would be nice to get hand tracking and gesture 
recognition working instead of just blob detection with as3kinect.

Is there anything else I need to do to get the examples running?

Thanks

Original issue reported on code.google.com by munkyC...@gmail.com on 13 May 2011 at 1:14

GoogleCodeExporter commented 8 years ago
I'm with you. Is 3 weeks that i'm involved in this work. I've written to a very 
lot of people but no one has solutions. I hope you can receive some good 
answer. In this case you'll can share it with me?. I'm in your same situation. 
I've to made this for my degree. Let me know something.
P.S. - Sorry for my not perfect english.

Original comment by sima...@hotmail.it on 20 May 2011 at 2:18

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Hi Shima, I have switched to AS3OSCeleton which works very well for me. It 
requires that you publish to Adobe Air and I could only get it to work when I 
put it in an MXML wrapper, and I had to modify some of the code packages, as 
they contained bugs, but at least it works as expected after this and the 
example provided is very good.

Try it out! And If you have trouble getting the example to work I can send you 
my modified example Flash Builder project, with the MXML wrapper and bug fixes 
in some of the code packages.

Let me know if you have issues, or if you got AS3OpenNI to work ;)

Original comment by munkyC...@gmail.com on 25 May 2011 at 4:54

GoogleCodeExporter commented 8 years ago
Can you give me a link of AS3OSCeleton? =)

Original comment by sima...@hotmail.it on 25 May 2011 at 5:17

GoogleCodeExporter commented 8 years ago
And the steps to install it? Thanks for the information! =)

Original comment by sima...@hotmail.it on 25 May 2011 at 5:18

GoogleCodeExporter commented 8 years ago
Munky i've sent you an email for the help! =)

Original comment by sima...@hotmail.it on 25 May 2011 at 6:11

GoogleCodeExporter commented 8 years ago
Hi I have sent you the edited source code.
First get OSCeleton running before trying AS3OSCeleton. You can follow the 
instructions to do that here: https://github.com/Sensebloom/OSCeleton

After that you should be good to go.

good luck with your project :D

Original comment by munkyC...@gmail.com on 25 May 2011 at 8:11