What steps will reproduce the problem?
1. Load dm_overwatch
2. Quit game without disconnecting
3. Check to see if hl2.exe is still running
What is the expected output? What do you see instead?
It's expected that hl2.exe will properly close, the process will be terminated,
and from Steam, your in-mod status will cease. This is not the case.
Please use labels and text to provide additional information.
This appears to be an issue with the Source Engine 2007 SDK code on new
multiplayer projects, or with code I don't have access to. Considering there is
nothing I can do to trace where this issue is coming from, I can't do anything
about it besides wait for a Source SDK update which hopefully will fix it.
Original issue reported on code.google.com by mcwattersandrew@gmail.com on 25 Aug 2011 at 2:03
Original issue reported on code.google.com by
mcwattersandrew@gmail.com
on 25 Aug 2011 at 2:03