Closed lenartbezek closed 7 years ago
GUID of the controller is for an unknown reason set to zero.
Crashlog:
Process: Besiege [4106] Path: /Users/USER/Library/Application Support/Steam/*/Besiege.app/ Contents/MacOS/Besiege Identifier: unity.Spiderling Games.Besiege Version: Unity Player version 5.4.0f3 (5.4.0f3) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Besiege [4106] User ID: 501 Date/Time: 2016-12-18 20:37:36.446 -0500 OS Version: Mac OS X 10.12.1 (16B2657) Report Version: 12 Anonymous UUID: 46544B0B-D806-9649-C4CB-50E1FC58C013 Time Awake Since Boot: 13000 seconds System Integrity Protection: disabled Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY VM Regions Near 0: --> __TEXT 0000000100000000-00000001015fb000 [ 22.0M] r-x/rwx SM=COW /Users/USER/Library/Application Support/Steam/*/Besiege.app/Contents/ MacOS/Besiege Application Specific Information: abort() called Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x00007fffc3c23dda __pthread_kill + 10 1 libsystem_pthread.dylib 0x00007fffc3d0f787 pthread_kill + 90 2 libsystem_c.dylib 0x00007fffc3b89420 abort + 129 3 libmono.0.dylib 0x0000000101d6ba2c mono_handle_native_sigsegv + 726 4 libmono.0.dylib 0x0000000101db5091 sigabrt_signal_handler + 97 5 libsystem_platform.dylib 0x00007fffc3d02bba _sigtramp + 26 6 unity.Spiderling Games.Besiege 0x0000000100000001 0x100000000 + 1 7 libsystem_c.dylib 0x00007fffc3b89420 abort + 129 8 unity.Spiderling Games.Besiege 0x0000000100bb1624 HandleSignal(int, __siginfo*, void*) + 36 9 libmono.0.dylib 0x0000000101db4cc2 mono_chain_signal + 75 10 libmono.0.dylib 0x0000000101cfd17e mono_sigsegv_signal_handler + 210 11 libsystem_platform.dylib 0x00007fffc3d02bba _sigtramp + 26 12 dyld 0x0000000110d2a291 ImageLoaderMachOCompressed::resolve(ImageLoader::LinkContext const&, char const*, unsigned char, long, ImageLoader const**, ImageLoaderMachOCompressed::LastLookup*, bool) + 273 13 libsystem_c.dylib 0x00007fffc3b3a497 raise + 26 14 libmono.0.dylib 0x0000000101e93de2 g_logv + 136 15 libmono.0.dylib 0x0000000101e93f55 g_log + 161 16 libmono.0.dylib 0x0000000101db04ca add_valuetype + 553 17 libmono.0.dylib 0x0000000101d95949 get_call_info + 337 18 libmono.0.dylib 0x0000000101d9715a mono_arch_emit_call + 73 19 libmono.0.dylib 0x0000000101d00c15 mono_emit_call_args + 874 20 libmono.0.dylib 0x0000000101d269e6 mono_method_to_ir + 147842 21 libmono.0.dylib 0x0000000101cfac76 mini_method_compile + 2122 22 libmono.0.dylib 0x0000000101cfc707 mono_jit_compile_method_with_opt + 1196 23 libmono.0.dylib 0x0000000101cfc20b mono_jit_compile_method + 36 24 libmono.0.dylib 0x0000000101e2ac10 mono_compile_method + 22 25 libmono.0.dylib 0x0000000101cfc5d3 mono_jit_compile_method_with_opt + 888 26 libmono.0.dylib 0x0000000101cfc20b mono_jit_compile_method + 36 27 libmono.0.dylib 0x0000000101e2ac10 mono_compile_method + 22 28 libmono.0.dylib 0x0000000101d6cac3 mono_magic_trampoline + 1968 29 ??? 0x000000011208d171 0 + 4597535089 30 ??? 0x0000000145503b95 0 + 5457853333 31 libmono.0.dylib 0x0000000101cfee06 mono_jit_runtime_invoke + 1766 32 libmono.0.dylib 0x0000000101e29406 mono_runtime_invoke + 117 33 unity.Spiderling Games.Besiege 0x0000000100bbf66a ScriptingInvocationNoArgs::Invoke(MonoException**) + 42 34 unity.Spiderling Games.Besiege 0x0000000100bbf639 ScriptingInvocationNoArgs::Invoke() + 25 35 unity.Spiderling Games.Besiege 0x0000000100babb2a MonoBehaviour::CallUpdateMethod(int) + 234 36 unity.Spiderling Games.Besiege 0x000000010096d264 void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 404 37 unity.Spiderling Games.Besiege 0x0000000100b4e9cb PlayerLoop(bool, bool, IHookEvent*) + 1611 38 unity.Spiderling Games.Besiege 0x0000000101156891 -[PlayerAppDelegate UpdatePlayer] + 321 39 com.apple.Foundation 0x00007fffb02885df __NSFireTimer + 83 40 com.apple.CoreFoundation 0x00007fffae7f4e84 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20 41 com.apple.CoreFoundation 0x00007fffae7f4b13 __CFRunLoopDoTimer + 1075 42 com.apple.CoreFoundation 0x00007fffae7f466a __CFRunLoopDoTimers + 298 43 com.apple.CoreFoundation 0x00007fffae7ec231 __CFRunLoopRun + 2081 44 com.apple.CoreFoundation 0x00007fffae7eb7b4 CFRunLoopRunSpecific + 420 45 com.apple.HIToolbox 0x00007fffadd7b2ac RunCurrentEventLoopInMode + 240 46 com.apple.HIToolbox 0x00007fffadd7b0e1 ReceiveNextEventCommon + 432 47 com.apple.HIToolbox 0x00007fffadd7af16 _BlockUntilNextEventMatchingListInModeWithFilter + 71 48 com.apple.AppKit 0x00007fffac37d6cd _DPSNextEvent + 1093 49 com.apple.AppKit 0x00007fffacaf4830 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2730 50 com.apple.AppKit 0x00007fffac37206d -[NSApplication run] + 926 51 com.apple.AppKit 0x00007fffac33c983 NSApplicationMain + 1237 52 unity.Spiderling Games.Besiege 0x00000001011551ce PlayerMain(int, char const**) + 638 53 unity.Spiderling Games.Besiege 0x0000000100002034 start + 52 Thread 1: 0 libsystem_kernel.dylib 0x00007fffc3c244e6 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fffc3d0c7b5 _pthread_wqthread + 1426 2 libsystem_pthread.dylib 0x00007fffc3d0c211 start_wqthread + 13 Thread 2: 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libmono.0.dylib 0x0000000101e8dbb8 mono_sem_wait + 35 2 libmono.0.dylib 0x0000000101de14b1 finalizer_thread + 127 3 libmono.0.dylib 0x0000000101e54931 start_wrapper + 457 4 libmono.0.dylib 0x0000000101e8491a thread_start_routine + 218 5 libmono.0.dylib 0x0000000101eaac96 GC_start_routine + 96 6 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 7 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 8 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 3:: BatchDeleteObjects 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x0000000100c318cb ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 299 3 unity.Spiderling Games.Besiege 0x0000000100b47b30 BatchDeleteStep2Threaded(void*) + 80 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 4:: AsyncReadManager 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x0000000100c6d229 AsyncReadManagerThreaded::ThreadEntry() + 153 3 unity.Spiderling Games.Besiege 0x0000000100c6cf69 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 5:: UnityLookForNewInputDevices 0 libsystem_kernel.dylib 0x00007fffc3c1c41a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fffc3c1b867 mach_msg + 55 2 com.apple.CoreFoundation 0x00007fffae7ecae4 __CFRunLoopServiceMachPort + 212 3 com.apple.CoreFoundation 0x00007fffae7ebf61 __CFRunLoopRun + 1361 4 com.apple.CoreFoundation 0x00007fffae7eb7b4 CFRunLoopRunSpecific + 420 5 com.apple.CoreFoundation 0x00007fffae82ad01 CFRunLoopRun + 97 6 unity.Spiderling Games.Besiege 0x00000001011656e0 LookForNewDevices(void*) + 320 7 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 8 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 9 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 10 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 6:: UnityGfxDeviceWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x0000000100c318cb ThreadedStreamBuffer::HandleReadOverflow(unsigned int&, unsigned int&) + 299 3 unity.Spiderling Games.Besiege 0x00000001011dfc10 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 96 4 unity.Spiderling Games.Besiege 0x0000000100c7c5ec GfxDeviceWorkerAutoreleasePoolProxy + 60 5 unity.Spiderling Games.Besiege 0x00000001011e7294 GfxDeviceWorker::Run() + 52 6 unity.Spiderling Games.Besiege 0x00000001011dfaac GfxDeviceWorker::RunGfxDeviceWorker(void*) + 60 7 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 8 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 9 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 10 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 7:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 8:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 9:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 10:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 11:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 12:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 13:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 14:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 15:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 16:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 17:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 18:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 19:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 20:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 21:: BackgroundWorker 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 22: 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 unity.Spiderling Games.Besiege 0x000000010007cd21 algThreadJobQueueThreadFunc + 193 2 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 3 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 4 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 23: 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 unity.Spiderling Games.Besiege 0x000000010007cd21 algThreadJobQueueThreadFunc + 193 2 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 3 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 4 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 24: 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 unity.Spiderling Games.Besiege 0x000000010007cd21 algThreadJobQueueThreadFunc + 193 2 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 3 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 4 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 25:: UnitySubstanceThread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c0108 SubstanceSystem::ThreadMain(void*) + 56 3 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 4 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 5 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 6 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 26:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 27:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 28:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 29:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 30:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 31:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 32:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 33:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 34:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 35:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 36:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 37:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 38:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 39:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 40:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 41:: Worker Thread 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x00000001009c71f8 JobQueue::ProcessJobs(void*) + 216 3 unity.Spiderling Games.Besiege 0x00000001009c6279 JobQueue::WorkLoop(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 42:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x00007fffc3c1c41a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fffc3c1b867 mach_msg + 55 2 com.apple.audio.CoreAudio 0x00007fffae378f26 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 122 3 com.apple.audio.CoreAudio 0x00007fffae378e9c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42 4 com.apple.audio.CoreAudio 0x00007fffae375cee HALC_ProxyIOContext::IOWorkLoop() + 1198 5 com.apple.audio.CoreAudio 0x00007fffae375667 HALC_ProxyIOContext::IOThreadEntry(void*) + 131 6 com.apple.audio.CoreAudio 0x00007fffae37538b HALB_IOThread::Entry(void*) + 75 7 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 8 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 9 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 43: 0 libsystem_kernel.dylib 0x00007fffc3c23fde __semwait_signal + 10 1 libsystem_c.dylib 0x00007fffc3baab72 nanosleep + 199 2 libsystem_c.dylib 0x00007fffc3baaa66 usleep + 54 3 unity.Spiderling Games.Besiege 0x00000001008721ef FMOD_OS_Time_Sleep(unsigned int) + 15 4 unity.Spiderling Games.Besiege 0x00000001008589b5 FMOD::Thread::callback(void*) + 37 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 44:: UnityPreload 0 libsystem_kernel.dylib 0x00007fffc3c1c456 semaphore_wait_trap + 10 1 libdispatch.dylib 0x00007fffc3ac8306 _dispatch_semaphore_wait_slow + 171 2 unity.Spiderling Games.Besiege 0x0000000100bba0b5 PreloadManager::Run() + 85 3 unity.Spiderling Games.Besiege 0x0000000100bba059 PreloadManager::Run(void*) + 9 4 unity.Spiderling Games.Besiege 0x0000000100c3049c Thread::RunThreadWrapper(void*) + 60 5 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 6 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 7 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 45:: IOPollingHelperThread 0 libsystem_kernel.dylib 0x00007fffc3c24e2e kevent + 10 1 steamclient.dylib 0x00000001259454f5 OSXHelpers::CIOPollingHelper::RealRun() + 127 2 libtier0_s.dylib 0x0000000123f3c7d3 CatchAndWriteContext_t::Invoke() + 111 3 libtier0_s.dylib 0x0000000123f3c16f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 4 libtier0_s.dylib 0x0000000123f3c240 CatchAndWriteMiniDumpExForVoidPtrFn + 78 5 steamclient.dylib 0x0000000125945467 OSXHelpers::CIOPollingHelper::Run() + 27 6 libtier0_s.dylib 0x0000000123f4058d SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 7 libtier0_s.dylib 0x0000000123f3c7d3 CatchAndWriteContext_t::Invoke() + 111 8 libtier0_s.dylib 0x0000000123f3c16f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 9 libtier0_s.dylib 0x0000000123f3c240 CatchAndWriteMiniDumpExForVoidPtrFn + 78 10 libtier0_s.dylib 0x0000000123f40503 SteamThreadTools::CThread::ThreadProc(void*) + 205 11 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 12 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 13 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 46:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x00007fffc3c1c41a mach_msg_trap + 10 1 libsystem_kernel.dylib 0x00007fffc3c1b867 mach_msg + 55 2 com.apple.CoreFoundation 0x00007fffae7ecae4 __CFRunLoopServiceMachPort + 212 3 com.apple.CoreFoundation 0x00007fffae7ebf61 __CFRunLoopRun + 1361 4 com.apple.CoreFoundation 0x00007fffae7eb7b4 CFRunLoopRunSpecific + 420 5 com.apple.AppKit 0x00007fffac4ca7d4 _NSEventThread + 205 6 libsystem_pthread.dylib 0x00007fffc3d0caab _pthread_body + 180 7 libsystem_pthread.dylib 0x00007fffc3d0c9f7 _pthread_start + 286 8 libsystem_pthread.dylib 0x00007fffc3d0c221 thread_start + 13 Thread 47: 0 libsystem_kernel.dylib 0x00007fffc3c244e6 __workq_kernreturn + 10 1 libsystem_pthread.dylib 0x00007fffc3d0c622 _pthread_wqthread + 1023 2 libsystem_pthread.dylib 0x00007fffc3d0c211 start_wqthread + 13 Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfa348 rdx: 0x0000000000000000 rdi: 0x0000000000000307 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfa370 rsp: 0x00007fff5fbfa348 r8: 0x0000000000000040 r9: 0x00007fffcc8c7040 r10: 0x0000000008000000 r11: 0x0000000000000206 r12: 0x0000000101f387e1 r13: 0x00007fffcc8c7a20 r14: 0x00007fffcc8e33c0 r15: 0x000000000000100f rip: 0x00007fffc3c23dda rfl: 0x0000000000000206 cr2: 0x00007fffcc8cb440 Logical CPU: 0 Error Code: 0x02000148 Trap Number: 133 Binary Images: 0x100000000 - 0x1015facaf +unity.Spiderling Games.Besiege (Unity Player version 5.4.0f3 - 5.4.0f3) <2CBC3DC3-3B7F-34B5-8DBF-49ED60A15C0B> /Users/ USER/Library/Application Support/Steam/*/Besiege.app/Contents/MacOS/Besiege 0x101cb4000 - 0x101cd4fff +gameoverlayrenderer.dylib (1) <C0F74FE3-91B8-39B2-B257-33BC87FC2611> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x101ce6000 - 0x101ce6fff +steamloader.dylib (0) <C85B1892-A204-3ACEA1AA-10E5F2B49BDF> /Users/USER/Library/Application Support/Steam/*/ steamloader.dylib 0x101ce9000 - 0x101cedffb com.apple.agl (3.3.1 - AGL-3.3.1) <0B0E6527- C8E2-3162-BED1-DC2DD8DD2F95> /System/Library/Frameworks/AGL.framework/ Versions/A/AGL 0x101cf5000 - 0x101f93ff7 +libmono.0.dylib (1) <1FA3BA55-9132-36F7-9A7D-2A62933A9DC0> /Users/USER/Library/Application Support/Steam/*/Besiege.app/Contents/Frameworks/MonoEmbedRuntime/osx/libmono. 0.dylib 0x110d0f000 - 0x110d4c287 dyld (421.2) <F5F79617-5669-3424- A2CF-18B23BB0C0C7> /usr/lib/dyld 0x112080000 - 0x112082ff7 com.apple.ForceFeedback (1.0.6 - 1.0.6) <61C10E23-C37F-3023-9A57-585C34784AA4> /System/Library/Frameworks/ ForceFeedback.framework/Versions/A/ForceFeedback 0x113163000 - 0x113170fff com.apple.iokit.IOHIDLib (2.0.0 - 2.0.0) <B21400B1-A452-36AC-81BC-E84BCB4979A1> /System/Library/Extensions/ IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib 0x1157f4000 - 0x1157f8fff com.apple.audio.AppleHDAHALPlugIn (278.23 - 278.23) <43D998E6-DF6C-312E-8767-5DC32C5AE9BE> /System/Library/Extensions/ AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/ AppleHDAHALPlugIn 0x116468000 - 0x1165d0fff com.apple.audio.units.Components (1.14 - 1.14) <96F0FD2B-3A41-3FA8-89D0-28ECF37359F3> /System/Library/Components/ CoreAudio.component/Contents/MacOS/CoreAudio 0x123ae4000 - 0x123aecff7 +com.googlecode.google-breakpad (1.0) <8547EFEF-CB74-337A-8866-5C49F7840166> /Users/USER/Library/Application Support/Steam/*/Breakpad.framework/Versions/A/Breakpad 0x123cc3000 - 0x123cd2fff +com.rileylabrecque.CSteamworks (1.24) <72DD8741-8DFB-34DB-8A3B-BBFC274FAC13> /Users/USER/Library/Application Support/Steam/*/Besiege.app/Contents/Plugins/CSteamworks.bundle/Contents/MacOS/ CSteamworks 0x123f00000 - 0x123f10ff7 +libsteam_api.dylib (1) <D9D46F33-B1EC-3305- 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/usr/lib/system/libcompiler_rt.dylib 0x7fffc3a31000 - 0x7fffc3a39fff libcopyfile.dylib (138) <0DA49B77-56EC-362D-98FF-FA78CFD986D6> /usr/lib/system/libcopyfile.dylib 0x7fffc3a3a000 - 0x7fffc3abcfdb libcorecrypto.dylib (442.20.2) <9846F683-6CED-3CE5-AE8A-B0A681F7FEEF> /usr/lib/system/libcorecrypto.dylib 0x7fffc3abd000 - 0x7fffc3aeffff libdispatch.dylib (703.20.1) <FDC0F71DA415-306A-ABE8-CA21E25A55BB> /usr/lib/system/libdispatch.dylib 0x7fffc3af0000 - 0x7fffc3af5ff3 libdyld.dylib (421.2) <7BFA3476-6210-3BCB-8CE8-9B952F87BD84> /usr/lib/system/libdyld.dylib 0x7fffc3af6000 - 0x7fffc3af6ffb libkeymgr.dylib (28) <09CD7CA6-46D2-3A9FB9F1-7C4CA5CA0D68> /usr/lib/system/libkeymgr.dylib 0x7fffc3af7000 - 0x7fffc3b03ffb libkxld.dylib (3789.21.4) <95D9F58B-735C-3588-9736-B2B761D6D8CF> /usr/lib/system/libkxld.dylib 0x7fffc3b04000 - 0x7fffc3b04fff liblaunch.dylib (972.20.3) <7AB2E2EA-8B47-3420-87CE-5EE18A4EEE49> /usr/lib/system/liblaunch.dylib 0x7fffc3b05000 - 0x7fffc3b0afff libmacho.dylib (894) 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<0F16BBE0-3092-390E-96D9-0B5DCC97B317> /usr/lib/system/ libsystem_network.dylib 0x7fffc3cec000 - 0x7fffc3cf5ff3 libsystem_networkextension.dylib (563.20.3) <C8C8807B-F5C1-307E-8D67-02793B62E9ED> /usr/lib/system/ libsystem_networkextension.dylib 0x7fffc3cf6000 - 0x7fffc3cffff3 libsystem_notify.dylib (165.20.1) <D38E3A3CAEEE-321A-861E-160ABE4B20B4> /usr/lib/system/libsystem_notify.dylib 0x7fffc3d00000 - 0x7fffc3d08fe7 libsystem_platform.dylib (126.1.2) <884DDF42-3CAE-334A-82CE-965617130FB1> /usr/lib/system/ libsystem_platform.dylib 0x7fffc3d09000 - 0x7fffc3d13ff7 libsystem_pthread.dylib (218.20.1) <F35891ACCA82-3F97-9BE6-15EC3B4C36F6> /usr/lib/system/libsystem_pthread.dylib 0x7fffc3d14000 - 0x7fffc3d17ff7 libsystem_sandbox.dylib (592.21.2) <FCF7F7C2-79B5-321F-901D-A190CD3D22A2> /usr/lib/system/ libsystem_sandbox.dylib 0x7fffc3d18000 - 0x7fffc3d19fff libsystem_secinit.dylib (24) <A54B8FEFE792-3C54-8E0B-E80A376662F2> /usr/lib/system/libsystem_secinit.dylib 0x7fffc3d1a000 - 0x7fffc3d21fff libsystem_symptoms.dylib (532.1.1) <B26F656E-94F9-3834-9B03-51C4FF11D1BF> /usr/lib/system/ libsystem_symptoms.dylib 0x7fffc3d22000 - 0x7fffc3d42ff7 libsystem_trace.dylib (518.20.8) <046443DA-0474-3A73-A69F-1DC21C49B8AD> /usr/lib/system/libsystem_trace.dylib 0x7fffc3d43000 - 0x7fffc3d48ffb libunwind.dylib (35.3) <9F7C2AD8- A9A7-3DE4-828D-B0F0F166AAA0> /usr/lib/system/libunwind.dylib 0x7fffc3d49000 - 0x7fffc3d72ff7 libxpc.dylib (972.20.3) <CE86F4BAEF31-33BD-8AC3-7BF25F632FA9> /usr/lib/system/libxpc.dylib External Modification Summary: Calls made by other processes targeting this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by this process: task_for_pid: 0 thread_create: 0 thread_set_state: 0 Calls made by all processes on this machine: task_for_pid: 7429 thread_create: 0 thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=366.6M resident=0K(0%) swapped_out_or_unallocated=366.6M(100%) Writable regions: Total=680.8M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=680.8M(100%) VIRTUAL REGION REGION TYPE SIZE COUNT (non-coalesced) =========== ======= ======= Accelerate framework 128K 2 Activity Tracing 256K 2 CG backing stores 14.5M 4 CG image 40K 6 CoreAnimation 36K 7 CoreUI image data 612K 8 CoreUI image file 172K 4 Foundation 4K 2 IOKit 7940K 2 Image IO 76K 3 Kernel Alloc Once 8K 2 MALLOC 535.7M 138 MALLOC guard page 48K 11 MALLOC_LARGE (reserved) 2816K 3 reserved VM address space (unallocated) Memory Tag 242 12K 2 Memory Tag 251 24K 2 OpenGL GLSL 256K 4 STACK GUARD 56.2M 49 Stack 33.1M 50 VM_ALLOCATE 59.3M 107 VM_ALLOCATE (reserved) 40K 3 reserved VM address space (unallocated) __DATA 36.5M 262 __GLSLBUILTINS 2588K 2 __IMAGE 528K 2 __LINKEDIT 133.4M 22 __TEXT 233.2M 258 __UNICODE 556K 2 mapped file 47.9M 17 shared memory 34.1M 17 =========== ======= ======= TOTAL 1.2G 964 TOTAL, minus reserved VM space 1.2G 964 Model: iMac13,2, BootROM IM131.010A.B09, 4 processors, Intel Core i7, 3.4 GHz, 16 GB, SMC 2.11f14 Graphics: NVIDIA GeForce GTX 675MX, NVIDIA GeForce GTX 675MX, PCIe, 1024 MB Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364A5446314736344A485A2D3147364532 Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364A5446314736344A485A2D3147364532 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF4), Broadcom BCM43xx 1.0 (7.21.171.47.1a8) Bluetooth: Version 5.0.1f7, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: APPLE HDD WDC WD10EALX-408EA0, 1 TB USB Device: USB 2.0 Bus USB Device: Hub USB Device: FaceTime HD Camera (Built-in) USB Device: USB 2.0 Bus USB Device: Hub USB Device: Hub USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 3.0 Bus Thunderbolt Bus: iMac, Apple Inc., 23.4
The crash was caused by SDL_GetBindForAxis call. Fixed by manually parsing mapping strings.
SDL_GetBindForAxis
GUID of the controller is for an unknown reason set to zero.
Crashlog: