Closed YD-S closed 1 month ago
console says
Could not add bot to the game: Team is full
Could not add bot to the game: Team is full
[OpenPrefirePrac] Map de_mirage doesn't have breakables to break.
Could not add bot to the game: Team is full
Could not add bot to the game: Team is full
Could not add bot to the game: Team is full
'Muhlik' took 6.6ms to execute 1 commands, backlog is 0 commands
37.781250 Long frame (WarmupPeriod): 36.96ms elapsed, 6.95ms sim time, 1 ticks, 2418..2418.
'👑 𝓡𝓸𝔂𝓪𝓵𝓮': CQ resync (slow_frame), client will discard cmd timing < 803
37.890625 Long frame (WarmupPeriod): 23.57ms elapsed, 23.39ms sim time, 1 ticks, 2425..2425.
'👑 𝓡𝓸𝔂𝓪𝓵𝓮': CQ resync (slow_frame), client will discard cmd timing < 809
Stone kicked by Console (NETWORK_DISCONNECT_KICKED)
Soldier kicked by Console (NETWORK_DISCONNECT_KICKED)
ClientPutInServer create new player controller [Rip]
[OpenPrefirePrac] Bot Rip, slot: 8 has been spawned.
"Rip<8>
and it says warmup
Warmup is correct. It seems you have exceeded the player number limit on your server. Did you set anything related to team sizes? What is your maxplayer setting?
I have matchzy too, and in console it says [mathczy] erroneous spawning kicking bot xxx
Is there any way to play prefire with matchzy active too?
Ah. That's the problem. If you are running Matchzy and OPP simultaneously, you might run into such problems. Both Matchzy and OPP try to manage bots, which interfere with each other. I would suggest using a multi-addon setup which activates a set of compatible plugins at a time and disable others automatically. There are tools like cs2-modded-server that can do this for you.
okay TY
Maybe its server config but they dont disappear if i play practice mode on matchzy. They sapwn but disappear later.