lenosisnickerboa / csgosl

A CSGO server launcher, one-click install & run
GNU General Public License v3.0
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Suggested sourcemod plugins to incorporate in csgosl #50

Open lenosisnickerboa opened 8 years ago

lenosisnickerboa commented 8 years ago

Listing some suggestions here. Please comment to indicate interest.

ckSurf 1v1 -- https://github.com/splewis/csgo-multi-1v1/releases

OMGwalky commented 8 years ago

Hey! Great application by the way, just started using it a couple days ago to host a public server! I am glad you asked this question. I was wondering if you could incorporate this 1v1 plugin into csgosl, https://github.com/splewis/csgo-multi-1v1/releases

For now is there a way to enable these plugins by adding the files to the appropriate sourcemod plugin folder? And how would we enable them after they are in the correct location? It seems like when I click the start server button it only looks for the plugins incorporated into your GUI and skips over those 1v1 files I added.

Thanks!

lenosisnickerboa commented 8 years ago

I've added 1v1 to the list. Unfortunately I don't have much (any) time to work on csgosl for the moment.

I guess the 1v1 plugin should run just fine since csgosl doesn't really know about it. It just manages the plugins it knows about and ignores the rest.

On Fri, Aug 26, 2016 at 7:55 PM, OMGwalky notifications@github.com wrote:

Hey! Great application by the way, just started using it a couple days ago to host a public server! I am glad you asked this question. I was wondering if you could incorporate this 1v1 plugin into csgosl, https://github.com/splewis/csgo-multi-1v1/releases

For now is there a way to enable these plugins by adding the files to the appropriate sourcemod plugin folder? And how would we enable them after they are in the correct location? It seems like when I click the start server button it only looks for the plugins incorporated into your GUI and skips over those 1v1 files I added.

Thanks!

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HenneCuppens commented 7 years ago

hello, I just say this, but i would like a WarMod(https://forums.alliedmods.net/showthread.php?t=225474) to be included, with some standard mapgroups and all.

lenosisnickerboa commented 7 years ago

Warmod supported in 1.2.2, just released.

HenneCuppens commented 7 years ago

Thank you, will update to it later tonight!

lenosisnickerboa commented 7 years ago

Multi1v1 now supported in release 1.2.3.

takeashot54 commented 7 years ago

Great to see you adding plugin support, I am assuming that cksurf is supported? I haven't found a comment about it being supported yet. Thanks

lenosisnickerboa commented 7 years ago

No, sorry, not yet. But now when it's on the list...

On Tue, Nov 15, 2016 at 10:15 PM, takeashot54 notifications@github.com wrote:

Great to see you adding plugin support, I am assuming that cksurf is supported? I haven't found a comment about it being supported yet. Thanks

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lenosisnickerboa commented 7 years ago

About ckSurf, I had a look and it requires some more configuration and installation (mysql, ...) so this plugin didn't make it into the just released 1.3. I think it is a bit too complicated to include. But I'm open to suggestions if someone thinks otherwhise.

takeashot54 commented 6 years ago

btw I have managed to load ckSurf onto my server while still using the UI, i just added the necessary files into the directory and it loaded up fine, im not sure if this means you can incorporate it into the program but i will give you a link the the files I manually put in to see if that helps. No pressure to add it just thought some other people might find it useful.

ckSurf Plugin.zip (I just coppied the contents of the "csgo" folder into csgosl/server/csgo) I should also add that the way i installed can make some plugins interfere with each other, but by disabling other plugins it was all good

EDIT: The folder does also have a config file for "mysql" but i'm not sure what part of the plugin uses it so i'm not sure if it will affect any part of the plugin. So far though i have noticed a problem where some maps did not load there zones but they can be added manually so it shouldn't be too much of a problem, and it could just be a problem with the plugin.

lenosisnickerboa commented 6 years ago

Thanks for looking in to ckSurf. If you feel you find a simple way to introduce it into csgosl please contact me with instructions on how to do it. Everything must be possible to do "automatically", i.e. users should not have to manually fiddle with config files since this is why csgosl exists. To make stuff easy.

If there is a "stripped down, simple" way of adding cksurf I'm all for it.

takeashot54 commented 6 years ago

I don’t have much coding knowledge so I wouldn’t be able to help you with that, but if you could give me a basic explanation of how you setup the other plugins that might help. When I installed the plugin it didn’t require any config so I definitely think it is possible.

takeashot54 commented 6 years ago

After further searching it turns out that to get the zones for each map you have to setup the individual zones for every map that is not included in the plugin, but otherwise if you are fine putting the zones in yourself it seems fine. Source: https://www.reddit.com/r/SkillSurfing/comments/46s3cn/does_anyone_here_have_experience_setting_up_a/

lenosisnickerboa commented 6 years ago

Just released csgosl 2.2 with ckSurf support built-in. Try it out and see what you think!

takeashot54 commented 6 years ago

Thanks so much, will do.

takeashot54 commented 6 years ago

Only think that doesn't work is the boosts on some maps which is a bug with ckSurf, the fix that worked for me was typing "sv_clamp_unsafe_velocities 0" in the server console when the server launches. This is for maps like "surf_leet_xl_beta7z_swg"

Unfortunately adding this line to the server config doesn't work. Although there might be another way to add it.

lenosisnickerboa commented 6 years ago

Thanks for letting everybody know!

konrad37 commented 6 years ago

Hey @lenosisnickerboa, thanks for the great work you've done. I was wondering if its going to be possible for users to add sourcemod plugins ourselves or if it would require too much knowledge about your work. Otherwise I would love to see gamemodes such as retake and esl5on5 indcluded in your app. I've had alot of trouble the past 2 weeks dealing with the CSGO dedicated server... Just found yours and wonder why I first saw and now. Thank you!

lenosisnickerboa commented 6 years ago

Glad you like csgosl!

I think it would be hard to support some kind of generic sourcemod plugin support. The plugins don't look the same and I have to tailor each plugin to fit the csgosl installation. Of course the source code is available and there's no magic involved :)

I'm not actively playing csgo so most of the time I haven't tried the plugins which are suggested here. I occassionally play the vanilla game, that's about it.

The retake sourcemod plugin seems to add a new game mode 'retake'. It seems fairly easy to incorporate in csgosl, question is what kind of support you expect other than simply installing the plugin?

esl5on5 seems to be only various server configuration files? Am I right? If so, of course csgosl can include and install them but what other kind of support do you want? Or is it enough that the files are installed and then you will have to execute a command in game ('exec configfile')?

Since I haven't tried retake and esl5on5 I need some more info before I decide to include support for them.

konrad37 commented 6 years ago

Both plugins seems pretty easy to install since I found out how to do it since I'm a noob. When I installed them all I had to do was exec the configs with sm_rcon. They are both very "noob-friendly" since the retake mode included the few commands that you need and the eslconfig only restarts the server and says LIVE! In my opinion they're popular and really gives the training that is needed when playing CS. If you could make so that you only need to exec the config then it's all cool. They are so basic that the support is almost indifferent. Thank you for your fast answer. Will donate if retake and eslconfig is soon to be seen

lenosisnickerboa commented 6 years ago

I'll have a look. Stay tuned...

On Jan 7, 2018 16:48, "konrad37" notifications@github.com wrote:

Both plugins seems pretty easy to install since I found out how to do it since I'm a noob. When I installed them all I had to do was exec the configs with sm_rcon. They are both very "noob-friendly" since the retake mode included the few commands that you need and the eslconfig only restarts the server and says LIVE! In my opinion they're popular and really gives the training that is needed when playing CS. If you could make so that you only need to exec the config then it's all cool. They are so basic that the support is almost indifferent. Thank you for your fast answer. Will donate if retake and eslconfig is soon to be seen

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lenosisnickerboa commented 6 years ago

I found multiple retakes:

https://github.com/splewis/csgo-retakes https://forums.alliedmods.net/showthread.php?t=251829 Or other?

And esl5on5, which one?

https://play.eslgaming.com/download/26251762/ https://github.com/pedrohiraoka/csgo-dedicated-server/blob/master/csgo_esl_serverconfig/esl5on5.cfg Or other?

Can you please send me links to the ones you want?

konrad37 commented 6 years ago

You were exactly right. I used these two:

https://play.eslgaming.com/download/26251762/

https://github.com/splewis/csgo-retakes

lenosisnickerboa commented 6 years ago

Great! Did you use the three extra retake plugins as well? (retakes_sitepicker, retakes_standardallocator, retakes_pistolallocator) ?

On Thu, Jan 11, 2018 at 6:26 PM, konrad37 notifications@github.com wrote:

You were exactly right. I used these two:

https://play.eslgaming.com/download/26251762/

https://github.com/splewis/csgo-retakes

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konrad37 commented 6 years ago

No I didn't use them but they might aswell be included if it isn't too much trouble?

lenosisnickerboa commented 6 years ago

Just released 2.3 with retakes plugin included. The esl stuff I have not included yet for three reasons:

konrad37 commented 6 years ago

Wow, thank you so much! Will update immediately. Your idea about a "cfg files page" is great. If all i have to do is throw the files into the cfg I'll try that. Thanks again. Will stop by if any other ideas come to my mind