Open yLordMagnus opened 2 months ago
Shaders OFF:
Shaders ON:
Only maps on the floor keep the correct brightness, unlike the ones on the walls and ceiling.
BTW the block behind supporting the maps is Glowstone for everything (floor, walls and ceiling)
Shaders OFF:![image](https://github.com/leo60228/VanillAA-Shaders/assets/20267487/ffab377a-2b5c-4c57-ae7e-260249f12137)
Shaders ON:![image](https://github.com/leo60228/VanillAA-Shaders/assets/20267487/20606386-4ac4-4c7d-8572-554d76d0c0f2)
Only maps on the floor keep the correct brightness, unlike the ones on the walls and ceiling.
BTW the block behind supporting the maps is Glowstone for everything (floor, walls and ceiling)