leo60228 / VanillAA-Shaders

Vanilla, but with TAA
Mozilla Public License 2.0
28 stars 7 forks source link

Add Distant Horizons support. #25

Open bearfm opened 2 months ago

bearfm commented 2 months ago

https://gitlab.com/jeseibel/distant-horizons

EsserGaming commented 1 month ago

Yo, I noticed some issues with the fog and the clouds. It seems to overwrite the fog settings.

Shaders on.

huge_2024-07-15_22 20 14 (1080p)

Shaders off.

huge_2024-07-15_22 20 16 (1080p)

EsserGaming commented 1 month ago

I found some logs that may be useful.

[22:27:32] [Render thread/ERROR]: Unexpected; somehow the Opaque + Translucent pass ran with shaders on.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named ModelViewMat in the specified shader program.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named ProjMat in the specified shader program.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named ColorModulator in the specified shader program.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named FogStart in the specified shader program.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named FogEnd in the specified shader program.
[22:27:32] [Render thread/WARN]: Shader clouds could not find uniform named FogColor in the specified shader program.
bearfm commented 1 month ago

damn