leo60228 / VanillAA-Shaders

Vanilla, but with TAA
Mozilla Public License 2.0
28 stars 7 forks source link

Fix fog when submerged in lava or powdered snow #5

Closed Iristallite closed 1 year ago

Iristallite commented 1 year ago

Fixes issue #4 by changing the fog calculation formula to reference the current value of isEyeInWater instead of being fixed to 1

Iristallite commented 1 year ago

OK so I'm stupid and this actually breaks the entire shader pack; closing