You can spawn an infinite amount of tiles which eventually causes Unity to slow down a tremendous amount. There should be a cap on the number of blocks that can be spawned or even a spawn box.
while this easily could be done, I already have an array with the owned boxes kept track in it. I like the fact that the game could break, its more exciting that way.
You can spawn an infinite amount of tiles which eventually causes Unity to slow down a tremendous amount. There should be a cap on the number of blocks that can be spawned or even a spawn box.