Open dxdeity opened 4 years ago
If motion blur were to be intensified, it would need to be an option rather than a permanent thing. Some people get motion sick very easily, so motion blue would need to be turned down or off for them
Also, would it be possible to restore the special arrow sound for fire, ice, and light?
I can get behind restoring the original lighting, but not the motion blur. Motion blur is hardly ever a good thing.
I can get behind restoring the original lighting, but not the motion blur. Motion blur is hardly ever a good thing.
This is subjective. I know most people don't like motion blur, but I actually really like the effect (unless it's implemented poorly like in Dark Souls Remastered), so I'm all for having an option to include the motion blur from the original.
This is subjective. I know most people don't like motion blur, but I actually really like the effect (unless it's implemented poorly like in Dark Souls Remastered), so I'm all for having an option to include the motion blur from the original.
While it is subjective, what isn't subjective is it removes detail from the textures of the game, because it smears it. While the effect may look cool to some, it makes some people sick.
Remember, MM's motion blur was only used in certain cutscenes and the moon meadow. It was a special effect to create a dream-like appearance, not a global constant.
It's also important to note that the frame rate of MM3D being 50% higher (or a whopping 80% higher if you compare to the PAL version that runs at 16.67fps) means that directly implementing the exact same amount of motion blur on a technical level could very likely end up with a result that either still looks like either too little motion blur or straight-up too much motion blur.
In fact, this frame rate difference may make it impossible to get a result that is "just right" visually and therefore may require a result that is a compromise in merely "good enough".
Restore the lighting back to what it was like on the N64 and make the motion blur as intense as it was on the N64
Majora's Mask 3D has an over brightness problem, it removes the dark vibe that the N64 version had, would it be possible to restore it to its original lighting? Also is it possible to intensify the motion blur like it was in the N64?