The bloom in certain scenes, like the introduction cutscene. can be very annoying in certain scenes. I am wondering if it would be something that would be within the scope of the project to change or add an option to change.
From what I understand these happen due to the method Majora's Mask 3D used to create bloom which are just multiple versions of the image spread around the image itself. I do not know if removing that would be possible as a toggle or in general, but it would go a long way in removing visual noise from the game when played at higher resolutions.
The bloom in certain scenes, like the introduction cutscene. can be very annoying in certain scenes. I am wondering if it would be something that would be within the scope of the project to change or add an option to change.
From what I understand these happen due to the method Majora's Mask 3D used to create bloom which are just multiple versions of the image spread around the image itself. I do not know if removing that would be possible as a toggle or in general, but it would go a long way in removing visual noise from the game when played at higher resolutions.
Here is an example: