leon-o / iris-flw-compat

Enable Flywheel's optimizations when using shaderpacks.
MIT License
46 stars 24 forks source link

Visual Bug with Windmills and Chutes (Forge 1.18.2) #40

Closed crowteaz closed 1 month ago

crowteaz commented 1 year ago

For some reason moving Windmills are showing through Chutes. (And only moving Windmills to my knowledge)

Screenshot_20230318_102812 This is how the machine is supposed to look (no shaders, mod is on though).

Screenshot_20230318_102847 This is how it looks with shaders on. (Sildur's Vibrant v1.50 lite)

I'm running this on Forge 1.18.2 40.2.0, running on Linux (Kubuntu 22.10, X11 mode,) via MultiMC, with Create version 0.5.0.i, Flywheel version 0.6.8.a, Oculus 1.4.3a, Oculus Flywheel Compat version 0.1.8-BETA, and a few other mods I can list if needed. Sorry if this is formatted weird at all or if this is a known bug, I'm not incredibly familiar with reporting bugs.


EDIT: After some more testing, this seems to only happen when there are no blocks between the Windmill and Chutes. I placed a wall between the two and it doesn't show up anymore.

Screenshot_20230318_110145 This is the machine from the side (with the wall) for reference.

EDIT 2: After even more testing, it appears through Grass blocks too.

Screenshot_20230318_113904

leon-o commented 1 year ago

Are you using Sildur's Vibrant?

crowteaz commented 1 year ago

Yes.