les-mockingjay / sinssoa2sacrificeofangels

Automatically exported from code.google.com/p/sinssoa2sacrificeofangels
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ARTIFACTS #154

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
we need to customize these as well.  thoughts

Original issue reported on code.google.com by jtaylor...@gmail.com on 8 Jan 2010 at 5:46

GoogleCodeExporter commented 8 years ago
I'd give this a low priority thing, a
let's-do-this-when-there-isn't-anything-else-to-do thing, sort of ;)
I agree that ST themed artifacts would be nice but stock artifacts seems to fit
without particular efforts while research trees/balance/models are still a wip 
and
play a bigger role in the picture (especially with a release planned for this 
month).

I hope I didn't said a bunch of "bologna" in which case I'll go clean the plasma
chamber for a while, eventually.
If I have some ideas about artifacts I'll let you know anyway.

Original comment by gianmari...@gmail.com on 11 Jan 2010 at 7:41

GoogleCodeExporter commented 8 years ago
I changed one of the artifacts during my work on the str file due to its 
reference to
Phase Jump/Warp. However some of the text in both the name and description isn't
displaying correctly ingame as it is cut by the right end of the screen.
Can't figure out how to fix it since some of the other things seem to format
automatically to avoid this, any help would be appreciated.

"Improved Antimatter Injectors"
Improved antimatter injectors are produced on this planet protecting your ships'
antimatter reserves during warp, reducing the amount wasted in transit. Also 
allows
travel through Wormholes.

Original comment by gianmari...@gmail.com on 15 Jan 2010 at 9:59

GoogleCodeExporter commented 8 years ago

Original comment by jtaylor...@gmail.com on 27 Jan 2010 at 3:03