Closed GoogleCodeExporter closed 8 years ago
good point
Original comment by jtaylor...@gmail.com
on 20 Jan 2010 at 6:45
Okay, scratch some of that. It looks like making all ships but one require more
stations than can fit in the home planet's grav well doesn't really accelerate
the
AI's decision to build its first ship. It still needs to build up and fill
that grav
well with stations.
However, I found out how SOGE pulled it off. You start out with a lot of money,
enough to build several stations, but the cap ships are really expensive (will
take a
minute or two to gather the cash to build). That means that the AI and the
player,
both behaving sensibly, will buy a few things and then hoard cash for the first
cap
ship (even if the AI decides to go for a supercapship, which it can't build, it
builds its stations with the readily available cash, figures things out, then
builds
a sensible cap ship about as fast as a person). This results in similar build
times
for the AI and savvy players.
However, I don't get the feeling that's what people had in mind for this mod
since
that would mean jacking up the cost of cap ships a lot.
The problem with the AI is alleviated by giving players enough cash that the AI
can
figure things out faster (build soon rather than wait for the cash it needs to
build
all the structures [which it must do before it figures things out]), but that's
the
best mitigating option there is. At any rate, the AI doesn't start out much
behind
players (typically 60-120 seconds build behind human player), and it seems from
my
testing that the AI catches up soon b/c it doesn't need to build any research
stations for a while after that.
Bottom line: let's keep testing it with the (newly) revised cap ship research
and see
if the AI gets all hosed up, but I think the AI will play competitively enough
(unless your name is STARTREKKER). The AI will certainly catch up faster with
more
money to start out with, which is a two-edged sword: it's a huge boon for good
players but a huge problem for inexperienced players who blow it.
Original comment by thomas.s...@gmail.com
on 21 Jan 2010 at 2:11
Original comment by jtaylor...@gmail.com
on 22 Jan 2010 at 8:11
Original issue reported on code.google.com by
thomas.s...@gmail.com
on 20 Jan 2010 at 1:21