Closed GoogleCodeExporter closed 8 years ago
Size doesn't really cause an issue, but I'll check it out.
Original comment by aaron...@hotmail.com
on 24 Jan 2010 at 10:02
I checked it out and didn't find anything wrong. Would you mind specifying
which
icons appear whited out?
Original comment by aaron...@hotmail.com
on 24 Jan 2010 at 10:31
it happened to me to tryed to replicate now it wont
but specifically it was the research icons for the refit dominion
also checked a debug report now we have these errors
c:\gs\entrenchment\CodeSource\GS\Window\HUDWindows\EmpireWindow.cpp(1608):
assert!
[parentInfo->childrenEntities.Size() == 0]
c:\gs\entrenchment\CodeSource\GS\Entity\Interfaces\IEmpireWindow.cpp(81):
assert!
[false]
Original comment by jtaylor...@gmail.com
on 25 Jan 2010 at 4:17
See attached file (IE will let me upload, but firefox will not for some
reason).
Basically, my military tree for ships started out as normal, but as I
researched,
each icon I researched was replaced with a white box like in the screenshot.
In addition, the icons on the frigate and cap ship factory worked the same way:
when
the ship was unavailable, it seemed to appear, but then once available I had to
mouse over the (white) icon, and while hovering over it I could see the icon as
it
was supposed to be. Also, the infocard icons were white for all Dom ships I
saw.
Original comment by thomas.s...@gmail.com
on 25 Jan 2010 at 10:49
Attachments:
Thanks - I have a lead and will look into later this evening.
Original comment by aaron...@hotmail.com
on 26 Jan 2010 at 1:05
Also, please see if you can duplicate the error with the Borg faction.
Original comment by aaron...@hotmail.com
on 26 Jan 2010 at 1:14
I still can't reproduce the error, so any changes make are like blind surgery
with me
just hoping I'm cutting on the right organ. If someone wants to get a hold of
me on
messenger to help me fix it, I'd be grateful.
Original comment by aaron...@hotmail.com
on 26 Jan 2010 at 1:58
I can't reproduce anymore, or with the borg. I think that it must have been a
temporary problem, maybe some file versions got out of synch or something. It
seems
to work fine now.
Original comment by thomas.s...@gmail.com
on 26 Jan 2010 at 2:56
I did exchange one texture file that had it's name screwed up during import.
There
was nothing different about the Dominion ships in that texture file, though.
Who knows? Maybe it was deleting the oddly misnamed file. Anyhow, at least
it's
fixed. Let me know you notice anything else odd.
Original comment by aaron...@hotmail.com
on 26 Jan 2010 at 3:17
Original issue reported on code.google.com by
thomas.s...@gmail.com
on 24 Jan 2010 at 8:29