Closed GoogleCodeExporter closed 8 years ago
you have the mesh high light filter on please read the read me files
!!!!! this is explained
Original comment by jtaylor...@gmail.com
on 28 Jan 2010 at 7:46
He's right...You should read the included documentation to avoid such errors,
but I
have fixed the issue.
Original comment by aaron...@hotmail.com
on 28 Jan 2010 at 8:06
Umm. . . actually I don't have the ship mesh highlight filter on (come on guys,
you
know I'm smarter than that!), I don't even play the vanilla SoaSE with it on
anymore
BECAUSE OF THIS MOD. I don't know why I am having this error because with all
of
your previous releases I have never had a problem like this before.
I will try them again later tonight in order to duplicate the error, and if it
still
occurs (or not) I will update you.
Original comment by PFCSTRIC...@YAHOO.COM
on 29 Jan 2010 at 12:56
Alright guys, I am going to chalk this one up to the gremlins, because I can't
seem
to duplicate the problem again (DARN YOU WILLIAM SHATNER!!! :p ). Anyways, the
problem seems to have rectified itself, and I will refrain from posting further
bugs
unless I have said conditions duplicate themselves more than once (I was just
excited
with the release and all). I am however still seeing tiny white squares
(obviously a
mesh error) whenever my Tac cube fires it's weapons, but I will refrain from
posting
this until I have updated to the hotfix.
Oh, and BTW if you are wondering who this is, it's QuicktoDraw.
Original comment by PFCSTRIC...@YAHOO.COM
on 29 Jan 2010 at 11:13
Ah ha!!!! I found what the problem was!!! I had the "Show Mesh Team Colors"
on and
that's what created the problem!!!
Be sure to put that into your read me, so that people won't keep that turned on
and
have the same problem. Oh and BTW, I am still seeing those tiny squares when
the
ship fires, so I will start a new Issue for it.
Original comment by PFCSTRIC...@YAHOO.COM
on 29 Jan 2010 at 12:52
Original issue reported on code.google.com by
PFCSTRIC...@YAHOO.COM
on 28 Jan 2010 at 11:53