What steps will reproduce the problem?
1. Create a larger fleet with large frigate ships, for example a fleet of
dominion Galor frigates.
What is the expected output? What do you see instead?
Ships, once idle and in a fleet should go into fleet formation and wait for the
enemy. At the moment, ships are just colliding with each other while trying to
get into formation. Since this never happens, they are just colliding over and
over again.
The Fix:
Since SOSE does not provide any method of saying how much space there should be
between ships when in fleet or moving, having ships that are frigates, and
having bounding box larger than the tex original TEC Kodiac, will cause the
colliding behavior.
In order to fix the issue, frigate ships must not be bigger in size than the
largest of the original heavy ships. Capital ships should also at maximum twice
as big as default SOSE capital ships in order to ensure good fleet formation
and movement.
As an experiment, I resized the meshes for the Galor frigate to 40% of it's
original size and the results were super.
Original issue reported on code.google.com by zeroke...@gmail.com on 6 Jan 2011 at 1:50
Original issue reported on code.google.com by
zeroke...@gmail.com
on 6 Jan 2011 at 1:50